Minecraft Lets Play ModSauce 2 #12 Well of Blood

Still working toward Blood Magic armour, this episode we get a Well of suffering and start working on
the Filled sockets.

Blood Magic Slate Automation using Steve’s Factory Manager: https://youtu.be/0l20fBlDfEw

View how we got here on the ModSauce 2

Simple Minecraft Blood Magic Slate Automation – Steve’s Factory Manager

Use Steve’s Factory Manager to keep Blood Magic slates stocked and when not keeping stock levels keeping the orb filled. This is a generic video which should work with any pack which has SFM and Blood Magic installed and can be adapted for use with all the slates (eg. Blank Slate, Reinforced Slate, Imbued Slate, and Demonic Slate) and Blood magic items with multiple tiers.

Watch the ModSauce 2 playlist for how we got here:

Watch the ModSuace 2 this was originally for:

Theme Music is Blue Circles by unreal_dm and is released under Creative Commons at http://dig.ccmixter.org/files/unreal_dm/33850

Minecraft Lets Play ModSauce 2 #9 Wither Shard

Today we do some more work in the Nether, this time working with a not so safe Redstone controlled Soul Shards Cage to make a Wither Skull farm.

Creative Commons Music is:
– Blue Circles by unreal_dm ( http://dig.ccmixter.org/files/unreal_dm/33850 ) feat Dark Helical Circle

Minecraft Lets Play ModSauce 2 #8 Nether Pretty

In preparation for future episodes its time to build an improved Nether portal room for the Nether.

Creative Commons Music is:
– Blue Circles by unreal_dm ( http://dig.ccmixter.org/files/unreal_dm/33850 ) feat Dark Helical Circle
– Dark Helical Circle by CSoul ( http://ccmixter.org/files/csoul/33614 )

Minecraft Lets Play ModSauce 2 #7 Applied IO

Work continues on the AE2 system, now progressing into auto crafting, milling and smelting.

Includes another use of Steve’s Factory Manager to reduce the number of required channels.

Creative Commons Music is:
– Blue Circles by unreal_dm ( http://dig.ccmixter.org/files/unreal_dm/33850 ) feat Dark Helical Circle
– Dark Helical Circle by CSoul ( http://ccmixter.org/files/csoul/33614 )

Minecraft Lets Play ModSauce 2 #6 Artifactual Tower

Time for something a little different. I take some time to fully pull down one of the hard multi level towers from the Artifacts mod which are all over our Mining world, including the Anti-Builder’s which it contains.

Creative Commons Music is:
– Blue Circles by unreal_dm ( http://dig.ccmixter.org/files/unreal_dm/33850 ) feat Dark Helical Circle
– Dark Helical Circle by CSoul ( http://ccmixter.org/files/csoul/33614 )

Minecraft AE2 Inscriber Automation – Steve’s Factory Manager [simple and expandable]

How to use Steve’s Factory Manager to automate the production of circut/processor in a single (or an unlimited amount of) Applied Energetics 2 inscriber(s). This is a generic video which should work with any pack which has AE2 and SFM installed and only requires a single thing to be updated to add/remove inscribers.

Watch the ModSuace 2 episode this was originally for:

Follow along with the ModSauce 2 series and other SFM automation here: https://www.youtube.com/playlist?list=PLaFf-HKfbAFeD1RbB0ACT2He_7w1azoBy

Intro and Outro Music is Blue Circles by unreal_dm and is released under Creative Commons at http://dig.ccmixter.org/files/unreal_dm/33850

Leave any tips or suggestions you may have for others in the comments below.

Minecraft Lets Play ModSauce 2 #5 Puddle Inscriber

I am tired of rummaging through my chests to find items. So its time to start on Applied Energetics (AE2). But puddles, Chargers, and Inscribers are a lengthy process. So we start by using Steve’s Factory Manager to automate the processes.

The full process for the inscribers can be found here:

Intro and Outro Music is Blue Circles by unreal_dm and is released under Creative Commons at http://dig.ccmixter.org/files/unreal_dm/33850