We take a break from the spawn shop and fix the ezStorage issue we had by replacing the storage system with an AE like mod – Refined Storage.
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We take a break from the spawn shop and fix the ezStorage issue we had by replacing the storage system with an AE like mod – Refined Storage.
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Time to put some meat, well Wool into the spawn shop
Check out Grok’s Jackolantern video: https://www.youtube.com/watch?v=AZGgNSuVDlw
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We start work on the spawn shop. First a magical changing shop then a rotating Integrated Dynamics item display.
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Lets take a look at the item transport system in Random things + some other random things.
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This episode contains Quantum Flux fail, 1.9 fail and Chisel fail. But we did make the Reliquary snow throwing wand (Ice Magus Rod), that’s good right?
Leave a comment if you know of a good modded way to make Ice.
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I went to record today’s episode and found that after accessing my ezStorage things no longer worked and server crashed. So I show you how I pulled the items out of the system without killing the server over and over again.
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In this episode we cover off some more advanced integrated dynamics commands and apply it to the redstone emitter setup from the last episode.
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I continue on the need for resources, and we look at how to get Integrated Dynamics to control Progressive Automation Planters with Agricultural Expansion seeds.
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I need resources, but first we need to speed up time.
Toddy’s Spawn tour video is here: https://goo.gl/7acuKm
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Watch and listen as the FTOG community upgrades our spawn area.
NOTE: Some audio has been moved around to fit within the timeline of the video.
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